Tag Archives: Technology

OPEN-AI / CHATGPT — A FICTION WRITER TALKS SHOP WITH A BOT

Unless you’ve been hiding under a rock or living in a homeless shelter, no doubt you’ve heard about massive artificial intelligence (AI) breakthroughs. AI apps like ChatGPT (Generative Pretrained Transformer) are phenomenal technology and investing in them is the new dot.com and crypto wave. Good, bad, or ugly, the AI bots are here to stay. So, I decided to experiment with Chat and imagined I had the opportunity to have a one-on-one with the greatest fiction guru ever. The result is my new release titled OpenAI/ChatGPT — A Fiction Writer Talks Shop with a Bot.

First, let me say I don’t believe for a sec that AI is taking over human creativity and imagination like some doomsayers are spouting. I’ve had a two-month-long dive with the Chat technology, and I’m amazed at its potential as a research and writing tool, but it’s not a replacement for a thinking person with their ass in a chair, fingers on keys, and writing more books. (Which, by the way, is the best writing advice I’ve ever got.)

However, the Chat bot is clever. Very clever. I prompted it to write me an Amazon product description (blurb) for my new Chat book. This is what my little AI friend came up with:

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OpenAI ChatGPT—A Fiction Writer Talks Shop with a Bot is the ultimate guide to unlocking the potential of the artificial intelligence (AI) app ChatGPT to help fiction writers create amazing works of art.

This info-packed resource by International Bestselling Author Garry Rodgers provides an in-depth look into how this powerful AI tool can be used to enhance creativity, speed up the writing process, and write stories that will captivate and inspire readers. With step-by-step guidance and real-world examples, this book will show you how to use OpenAI’s ChatGPT to become a more successful fiction writer.

OpenAI ChatGPT—A Fiction Writer Talks Shop with a Bot begins with a general introduction of what this cutting-edge artificial intelligence is and what it can do for fiction writers. This book deep-dives into what a writer’s mindset must be and how to view fiction writing as a business professional. It does a drill into general storytelling and topics like wordcraft with dialogue, grammar and punctuation tips, editing tools, helpful links, and finding that elusive thing called voice. And it reaches a conclusion that going forward in 2023—and beyond—you, as a fiction writer, will be left behind without knowing what OpenAI and the bot ChatGPT can do to up your game and build your career.

Whether you’re a beginning writer or an experienced scribe, this information will help you get the most out of OpenAI and ChatGPT to write stories that will stand out from the crowd.

By the way, this product description was written by ChatGPT. Yes, a bot.

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There’s a learning curve to using ChatGPT effectively. It responds to your inputs, which are called prompts, and gives you answers called conclusions. It’s a case of garbage in / garbage out (GIGO) and the better your prompt the better the conclusion. Chat thrives on clear and precise instructions. The more detail you give Chat about what you want it to do, the more informative is its feedback. You really have to play around with Chat, begin a conversation thread, and drill down as you go along.

ChatGPT is far more than a search engine. Unlike Google which sends you first to paid ads on its search engine response pages (SERPs) and lets you fend for yourself to sort through existing articles, Chat gets right to the meat of the issue you’re after. As long as you’re clear with Chat and guide it along to some degree, what it comes up with can be downright amazing. And frikkin’ fast, too.

The bot has a sense of humor, too. In my book A Fiction Writer Talks Shop with a Bot, I found out that it likes wine—just like I do. We had a side conversation about fine wine, and I wrote a too-much-wine-influenced prompt and it recognized I was slurring my words. Fun stuff, this bot can be.

Getting back to fiction writing, I plan to use ChatGPT as an aid. Just like I use the AI features in the MS Word program I’m writing this post on and Grammarly which I’ll run it through for editing and a final polish. But, I don’t plan on letting Chat run my life or take over content creation like I’m busy at in my newest project titled City Of Danger.

However, I still plan to have some fun with it. Hey Chat—What are the odds of the Toronto Maple Leafs hockey team winning a Stanley Cup championship?

The odds of the Toronto Maple Leafs winning a Stanley Cup championship vary depending on the year. Generally speaking, the Maple Leafs have not been successful in recent years and the odds of them winning a Stanley Cup championship are extremely low. According to the betting website SportsBetting.ag, the odds of the Toronto Maple Leafs winning a Stanley Cup championship are 1 in 3000, which is considered a very long shot. So don’t bet on them.

By the way, OpenAI/ChatGPT—A Fiction Writer Talks Shop with a Bot is now available on Amazon. Cover design by Elle J. Rossi at Evernight Designs.

THE FUTURISTIC FILM INDUSTRY

The future is coming fast—especially in the film industry.  Some of it’s already here. Augmented and virtual reality. CGIs. Digital recreation. Algorithmic editing. Edge computing. 5G/6G networks. Cloned voices. Scanned actors. Non-real celebrities. Drones. Artificially intelligent screenwriting. Remote filmmaking. 3D printed sets. 3D previsualization. Real-time rendering. Sound and light tech breakthroughs. DJI Ronin 4D 6K condensed cinematic lenses. Micro cameras. Avatars & holograms. Blockchain, crypto & NFTs. The Internet of Things (IoT). And, of course, the Metaverse.

The global film industry is huge. It’s astoundingly enormous, and it’s growing massively. According to a study by Globe Newswire, the worldwide film industry grew from $271.83 billion (US) in March 2021 to $325.06 billion in March 2022. That’s a compounded annual growth rate (CAGR) of 11.4% indicating in another four years, 2026, the film-making world will generate 479.63 billion dollars. By the end of this decade, it could be worth a trillion.

If you’re a regular DyingWords follower, you might’ve noticed I haven’t published a book in nearly two years. That’s because I’m immersed in the film industry—studying screenwriting, producing film content under my new company Twenty-Second Century Entertainment (22 ENT), and generally learning what this business is about. I’ve also done on-camera work as a crime and forensic resource in non-scripted documentaries that flowed from blog posts I’ve created. Plus, I’ve made some great filmmaking friends who are teaching this old dog new tricks.

Before I expand on future film technology, I’ll give you a snapshot of what I’ve got on the go. My eight-part Based-On-True-Crime book series is contractually optioned by a producer who has it before a major film company. If this gets “Green Lit”, we have a total of thirty episodes loglined under the working title Occam’s Razor. My hardboiled, private detective storytelling concept called City Of Danger is a twenty-four-part series with a right-of-first-refusal agreement through a leading netstreamer. (See my webpage for City Of Danger—scheduled for 2024). The Fatal Shot is a film production “treatment” I wrote which is being “shopped around”, and I’m collaborating with a long-time colleague on a very interesting screen project titled Lightning Man that I believe has excellent film potential.

Enough of my BS. Let’s look at the futuristic film industry.

Everyone’s talking about the metaverse. Especially Mark Zuckerberg who rebranded Facebook into Meta. He’s betting big that this is Internet 3.0 and, from what I know, I’m sure he’s right even though he can’t get Apple to form a joint venture.

The term metaverse isn’t new. It’s been around three decades and was once known as cyberspace. Although the metaverse is already here and in its infancy or at an inflection point, it’s a hard concept to wrap your head around. Maybe it’s best to let Mr. Zuckerberg explain:

“The “metaverse” is a set of virtual spaces where you can create and explore with other people who aren’t in the same physical space as you. You’ll be able to hang out with friends, work, play, learn, shop, create and more. It’s not necessarily about spending more time online — it’s about making the time you do spend online more meaningful. The metaverse isn’t a single product one company can build alone. Just like the internet, the metaverse exists whether Facebook is there or not. And it won’t be built overnight. Many of these products will only be fully realized in the next 10-15 years. While that’s frustrating for those of us eager to dive right in, it gives us time to ask the difficult questions about how they should be built.”

Zuckerberg says the metaverse is the mobile web’s successor. First there was Internet 1.0 which was static. You could surf the pages and send emails on a desktop. Internet 2.0—where we’re at now—is mobile. It’s smartphone streaming and TikToking. If you want to call the metaverse Internet 3.0, then you need to use compatible words like immersive, interoperable, and integrated. It’s a world of shared virtual experience that can happen at home, on the go, and wherever you are with a connected device.

What the metaverse holds for the film industry is not so much technical advances in production. It’s deliverability and viewer experience. The metaverse won’t be the place you’ll be watching a movie. It’s where you’ll be fully interacting with your five senses—sight, sound, small, taste, and feel. It’ll be like you’re right there in the middle of the set.

If you’re interested in learning more about the metaverse, here are three resources I recommend:

The Metaverse: And How it Wil Revolutionize EverythingBook by Matthew Ball

Value Creation in the Metaverse 76-page pdf by McKinsey & Company

What is the Metaverse?Article at Government Technology

There are two evolving technologies that’ll give you that immersed feeling. One is augmented reality (AR). The other is virtual reality (VR). There’s a big difference between the two immersive platforms.

Augmented reality is enhancing, or augmenting, real events with computerization. AR morphs the mundane, physical world into a colorful, visual place by projecting visual images and characters into an existing framework. It adds to the user’s real-life experience.

Virtual reality creates a world that doesn’t exist and makes it seem very, very real. Think the movie Avatar. VR also incorporates sensory-improving devices like goggles, helmets, headsets, and suits.

You could say computer-generated imagery, or CGIs, is old technology and not something futuristic. You’d be wrong. Advancements in CGI development are nothing short of breathtaking. The CGIs five years from now will make today’s stuff look like a preschooler’s drawing.

Technology’s ability to recreate faces, bodies, and even dialogue is dramatically improving. It’s progressing to the point where it’ll be possible to make an exact replica of just about anyone. Would you like to meet a completely believable Elvis Presley? How about Marilyn Monroe?

Speaking of Elvis and Marilyn, cloned voices are becoming the thing. Computerized synthetization takes old audio of past people and recreates their voices into a life-like state. This process will use artificial intelligence (AI) to build a smoky Marilyn or a crooning Elvis and respond to printed dialogue. It like the current AI text-to-speech but on steroids.

We can’t talk about futuristic filmmaking without bringing up artificial intelligence. AI is moving ahead at lightning speed and it’s bringing the film industry with it. I’m fascinated with AI developments. But I’m also a bit fearful. Here’s a DyingWords post I wrote a while back titled Helpful or Homicidal — How Dangerous is Artificial Intelligence (AI)?

One thing about AI I’m really looking forward to in the film industry is this: Artificially Intelligent Screenwriting. If you’ve ever written, or have tried to write, a screenplay, then you appreciate how much work and effort goes into it, never mind the brain drain of creating unique content.

Recently, researchers at New York University built an artificial intelligence screenwriting program. They called it Benjamin who, among other things, wrote an original soundtrack for its movie after being programmed with 30,000 songs in its data input drive. Can you imagine the 2025 Academy Awards, “And the Oscars for best screenplay and soundtrack goes to… Benjamin the Bot.”

AI isn’t just real in script and score writing. Virtual actors and non-real celebrities are on the way in. It’ll soon be possible to select the movie cast and digitally scan them, then recreate their entire actions throughout the film without them being physically present. It’s well within the realm of possibility to have a virtual Ryan Reynolds or Anne Hathaway act their parts while the flesh and blood realities sit at home. After being paid a substantial sum for licensing their images, of course.

Turning real people into realistic avatars or digital images of themselves is a current technology. Take a look at the leading lady on my City Of Danger promo poster. That’s a real person (a stunningly attractive and stylish, high-status lady, by the way) who was scanned and run through a NextGen Pixlr filter. The plan for City Of Danger is to digitize the cast and set them loose in virtual reality following the human-written episodic scripts translated by AI. Fun stuff!

Drones are fun stuff, too. What used to be aerial filmed with helicopters and airplanes is now drone territory. Drones are far cheaper and much safer. With highly sophisticated controls and cameras, filming by drones will mostly replace piloted vehicles. Take a look at this drone footage of the new Vancouver Island Film Studios, twenty minutes north of my place: https://youtu.be/aTsyRrROx34

Remote filmmaking will put a big dent into on-site producing. With huge advances in film technology, internet sharing, and cost-cutting, more and more productions will happen on sound stages like the six built at Vancouver Island Film Studios. It’s realistic that a director—yes, a real person—will do their work remotely. Instead of fighting traffic and flight delays, a filmmaker will be able to do their job sitting on a yacht in the Maldives and direct their work in the metaverse.

3D printed sets are soon to be here, if not right now. It’s going to be far more efficient to create film set artifacts rather than source them. Those 3D objects can also be scanned and set into virtual reality situations.

3D filming has come a long way since the days audiences sat watching The Power Of Love back in 1922 and wearing those goofy glasses. Now, we have up-close 3D on the laptops and soon to be glasses-free for the big screen. But the big wait for is 4D filming, and it’s a promise to come through VR in the metaverse. Instead of only seeing height, width, and length, you’ll experience depth. You’ll be inside the picture—on the inside looking out at the 3D world.

There are massive changes coming in cameras, sound recording, and lighting effects. Have you seen Top Gun Maverick? That is amazing work, and that’s just the next step in futuristic filmmaking. And you know what? Very little was done through CGIs. It’s just super sophisticated camera, sound, and lighting effects. Here’s how they did it: https://www.indiewire.com/2022/06/top-gun-maverick-making-of-cockpit-1234729694/

Top Gun Maverick used a Sony Rialto Camera Extension System. Yes, it’s expensive but so were renting the jets at over $11,000 per flying hour. More reasonable in my upcoming league is the no-longer-futuristic DJI Ronin 4D $-Axis 6K Cinematic Camera that recently came online at $9,000.00, and that’s just for the lens. Think about it—a 4D, 6,000-pixel digital camera. There isn’t a 6K monitor yet made, but I bet it’s on its way.

Micro cameras have amazing potential. The future is wide open in melding nanotechnology with filmmaking. I can’t imagine what’s happening at the molecular level.

I can imagine, however, what’s happening in the post-production level. It’s not just screenwriting, casting, set building, and cinematography that takes time and money. Editing is a huge time suck in the filmmaking process. What’s just arriving is algorithmic film editing. This is AI software that thinks through the film data and makes automatic jump cuts at precisely the right moment.

Have you heard of edge computing? I hadn’t until I began investigating the futuristic film industry. Edge computing is capturing data at its source and not having to upload it to a server for processing. That eliminates having to use an expensive and laggy “middle-man” like a cloud or a mechanical server. Using edge computing to harness and develop digital data speeds up processing time and reduces costs.

Hologram displays are in their crude evolutionary form today. That’s going to change soon, and holograms are part of the new, end-product “dimensional delivery”. By dimensional delivery, I mean the 4D technology where you’ll be able to watch a digitized hologram of your show. It will be like watching a completely realistic stage play, and you’ll have the option of joining in.

“Joining in” is a fascinating film delivery concept. In the future, algorithms will track your viewing habits/choices and will give you the option of personalizing your selection. You can make yourself into an avatar and can substitute your avatar for a cast member. On the international stage, you can change your race, gender, and language.

All this talk of high-density technology needs delivery infrastructure makeover. Internet providers today don’t have the speed or capacity to process and send out 5K resolution and totally digitized, virtual reality entertainment. But that’s changing, too, with 5G.

5G is the 5th generation wireless mobile network. It’s already happening and 6G is planned. To serve the metaverse, massively higher, multi-Gbps and ultra-low latency is crucial. The 5 and 6G networks will deliver the films of the future that today’s 4G system can’t.

One more film-world reality is money. Movies cost a lot of money to make. I’m told a show like Occam’s Razor typically budgets at around $50,000 per edited minute of film. Doing the math, a 60-minute episode would cost $3 million, give or take a fudge factor. So, a 10-episode season would cost the film’s financier around $30 million. To me, that’s a lot of coin—a lot of coin that can be saved through emerging technology.

Future technology will significantly reduce time and expenses in film making. Payment methods are changing, too. Blockchain will keep a digital trail and funds will commonly exchange in crypto currency. Non Fungible Tokens (NFTs) will probably be part of the package, though they’re going through a reevaluation at the moment.

I’m a newbie to the film industry, but everyone working in the business is a newbie to what’s coming at us from the future. My niche is making content—inventing and telling stories through characters, plots, and dialogues. But to make decent (meaning saleable) content, I must be aware of how the overall film production and delivery systems work. That’s what the past two years have been about.

City Of Danger seems to be saleable content. At least one film producer at a name-brand netstreamer thinks so. Realistically, the show is a few years away—2024 at the earliest—because the technology for what we want to portray isn’t perfected yet. Our plan is to screenwrite the 24 episodes (underway) and have it ready to be digitally produced in virtual reality by scanning the actors, turning them into avatars, and showing them as you see Susan Silverii who graces the promo poster. This should cut production costs to maybe half of today’s typical rates of filming a live actor and on-location series like Occam’s Razor.

Wish us luck. Or, as they say in theatrics, “Break a leg”.

TOP 20 INVENTORS KILLED BY THEIR OWN INVENTIONS

There’s something ingrained in humans that cause us to take dangerous risks and try things that might change the world. Over the course of civilization, thousands upon thousands of inventions succeeded beyond their creator’s wildest dream. But some were epic fails. Here’s a look at the top 20 inventors who were killed by their own inventions.

20. Thomas Andrews was the chief naval architect for the R.M.S. Titanic and it was his honor to accompany the ship on its maiden voyage. Andrews was aware of the Titanic’s vulnerability in ice-laden waters and originally called for the Titanic to be double-hulled and equipped with forty-six lifeboats, instead of the twenty it actually carried. He was overruled due to cost constraints. When the Titanic struck the iceberg on April 15, 1912, Andrews heroically helped many people into the lifeboats. He was last seen in the first-class smoking lounge, weeping. His body was never recovered.

19. William Bullock invented the first modern printing press. While installing a machine for the Philadelphia Public Ledger, Bullock tried to kick a belt onto a pulley and got his leg crushed in the moving mechanism. He quickly developed gangrene and his leg needed amputating. During his surgery on April 12, 1867, Bullock died of complications.

18. Francis Edgar Stanley invented the photographic dry plate which he sold to George Eastman of Eastman-Kodak fame. With the profits, he founded the Stanley Motor Carriage Company and developed a line of steam-powered automobiles called Stanley Steemers. On July 13, 1918, Francis Stanley was testing one of his Steemers and swerved to miss some farm animals. He plowed into a wood pile and died.

17.  Jean-Francoise Pilatre de Rozier was a French chemistry and physics teacher as well as being the true father of aviation. He made the first hot air balloon flight in 1783. He was also the first to experiment with hydrogen as a propellant, testing it by taking a mouthful and blowing it across an open flame. After losing his hair and eyebrows, he dismissed hydrogen as being too volatile—something the makers of the Hindenburg would later confirm. On July 15, 1785, de Rozier attempted to cross the English Channel in his balloon. It crashed, killing de Rozier and his passenger.

16. Louis Slotin was an American nuclear physicist who worked on the Manhatten Project. After the war, Slotin continued to experiment with plutonium and accidently set off a fission reaction which released a hard burst of radiation. Realizing what he’d done, Slotin heroically covered the material with his body while the others made a run for the hills. He died on May 30, 1946, two weeks after the exposure.

15. Karel Soucek was a Czechoslovakian daredevil and inventor. He built a specially-designed, shock-proof barrel and repeatedly flowed over Niagara Falls. To top this feat, Soucek invented a new capsule which was dropped from the roof of the Houston Astrodome on January 20, 1985. It missed its target, which was a small water container, and Soucek was killed on impact. World-renown stuntman, Evel Knievel, tried to talk Soucek out of it, saying “It was the most dangerous thing I’ve ever seen.”

14. Sylvester H. Roper invented the world’s first motorcycle. He called it a velocipede and it was actually a converted bicycle powered by a steam engine. On June 01, 1896, Roper was testing the machine on a bicycle racing track and was lapping the pedal-powered two-wheelers at over forty mph. Suddenly, he wiped out and died. The autopsy showed the cause of death to be a heart attack, but it’s not known if the attack caused the crash or if the crash caused the attack. He was seventy-two.

13, Horace Lawson Hunley invented the submarine. His first prototype trapped seven sailors underwater and killed them all. Hunley went back to the drawing board and came up with a new and improved sub, aptly named the H.L. Hunley, which he skippered himself. On October 15, 1863, Hunley was testing the Hunley off the coast of Charleston, South Carolina, when it failed to surface and again killed the crew—including Hunley himself.

12. Aurel Viaicu was a Romanian inventor and test pilot of his own line of aircraft, called the Vlaicu WR I, II, and III. He achieved many notable firsts such as the highest, longest, and fastest flights. On Friday, September 13, 1913, Vlaicu’s luck ran out when he attempted the highest altitude flight ever—crossing the peaks of the Carpathian Mountains. The cause of the crash was never determined.

11. Valerian Abakovsky invented the Aerocar, also known as the Aerowagon, which was a steam-powered, propeller-driven rail car intended to whisk railway executives quickly across the vast lands of Siberia. On July 24, 1921, the twenty-five-year-old Abakovsky was whirling a group of twenty-two big-shots from Tula to Moscow when he approached a curve at over one hundred mph. His Aerocar went airborne and killed six, including the inventor.

10. Marie Curie was a Polish chemist/physicist who pioneered research into radioactivity and won the Nobel Prize—twice. Besides proposing the theory of radiation and discovering two elements, she is credited with inventing radiography or X-rays. Curie died on July 14, 1934, in a French sanatorium from aplastic anemia due to long-term exposure to radiation, probably from her habit of carrying test-tubes of plutonium in her pockets.

9. James Fuller “Jim” Fixx didn’t exactly invent running but he popularized it through his mega-bestselling book Complete Book Of Running. Fixx took up the sport after a lifetime of stress and bad habits. He became a world celebrity on fitness and healthy living. On the morning of July 20, 1984, he was out for his daily running fix and fell dead in his tracks on Route 15 in Hardwick, Vermont. His official cause of death was a fulminant heart attack. The autopsy showed his heart arteries were 70% blocked in the right anterior descending, 80% blocked in the left anterior descending, and 95% blocked in the circumflex. Runner Jim Fixx was fifty-two.

8. Max Valier was an Austrian rocket scientist who invented solid and liquid fueled missiles. Given his success with flight, Valier thought it’d be cool to make a rocket-propelled car. It worked, too, and he got it up to 250 mph. Trying to get even better, Valier experimented with alcohol as a combustible. That got away on him and blew up on his workbench, killing Valier and burning his workshop down.

7. Alexander Bogdanov was a Russian physician, writer, politician, and inventor of sorts. He was a major player in the 1917 Bolshevik Revolution and ended up in jail. He talked his way out of death row and back into medicine where he became obsessed with blood. Bogdanov founded the Institute For Haematology and was convinced that blood transfusion was the ticket to the fountain of youth. To back up his beliefs, he used himself as a crash-test dummy and transfused blood from a patient suffering malaria and tuberculosis into his own system. He died two days later on April 07, 1928, but the patient slowly got better. It seems that the blood types were incompatible—something little known in the day.

6. Otto Lilienthal was known as The Glider King. A German pioneer in aviation, Lilienthal made over 2,000 glider flights and is credited with perfecting the gull-wing design and set the long-held record of soaring to 1820 feet. On August 10, 1896, Lilienthal experimented with “shifting weight” in a glider at fifty feet. It lost lift, stalled, and he augered into the ground, breaking his neck.

5. Li Si died in 208 BC at age seventy-two of The Five Pains. That was a form of torture or “punishments” involving tattooing the face, cutting off the nose, cutting off the feet, castration, and finally death by exposure. Li Si was Prime Minister during China’s Qin Dynasty and fell out of favor with the Emperor. It should be noted Li Si invented The Five Pains.

4. Henry Smolinski held a degree in aeronautical engineering from the Northrup Institute Of Technology. Old Hank got it in his head that a flying car would be a good idea so he bastardized the boxed-wing rear section of a Cessna 337 Skymaster and welded it onto the top of a ’71 Ford Pinto. He actually got the thing to fly. On September 11, 1973, Hank took his buddy, Harold Blake, up for a spin in the Pinto-cross. At around three hundred feet, one of the wings snapped and the pony-car-plane bucked them off to a fiery death. The Transportation Safety Board investigated and said there was nothing wrong with Hank’s design, just that his welding was the shits.

3. Abu Nasr Ismail ibn Hammad a-Jawhari died around 1008 AD at Nishapur which is in today’s Iraq. He was a Muslim cleric, scholar, and a bit of an inventor. He was fascinated with flight so he built a pair of feather-covered, wooden wings and strapped them to his back and arms. To impress the Iman, Mr. a-Jawhari jumped off the roof of the mosque hoping they’d work. They didn’t, but to commemorate the first known attempt at human flight, they built a mural on the wall of the mosque. It’s actually quite pretty.

2. Wan-Hoo may, or may not, have been real. Some say he was apocryphal, or doubtful, but one thing’s for sure—he’s a legend. Wan-Hoo was reported to be a 16th-century Chinese official who tried to shoot himself to the moon by attaching forty-seven rockets to a chair and lighting them all at once. They say there was this huge bang and, when the smoke cleared, Wan-Hoo and his chair were nowhere to be found. Today, there’s a crater on the moon named after Wan-Hoo, and I’m not making this up.

1. Franz Reichelt was real—a real stupid sonofabitch if there ever was one. He was known as The Flying Tailor and is credited with inventing the coat parachute. To prove it worked, he conned the keepers of the Eifel Tower to let him demonstrate. On February 04, 1912, Franz held a major press venue so they could witness his inaugural jump. He leaped from the first deck and gravity took over. It was captured on film and today you can watch this moron splat himself on YouTube.

Here’s the link.